It’s important to know what your image is composed of, which will help decide what options are necessary. In most cases you will not be using the vast majority of them. Select the first one on the list, ADD IMAGE LAYERS.īy doing so, all the layer options will appear in the side bar. It will open a drop down menu with numerous selections. Now, select the MULTI-PASS button next to EFFECT at the bottom of the sidebar. Go to MULTI-PASS and check the box to the left in order to make the multi-pass options available.
Select the compositing program of your choice (I chose After Effects).
Turn on SAVE, RELATIVE, and INCLUDE 3D DATA. After setting your OUTPUT and SAVE settings, go towards the bottom of the SAVE menu and open COMPOSITING PROJECT FILE. If I felt that the shadow was not dark enough, but everything else looked fine, I can just go into the multi-pass render file and adjust the shadow’s contrast… instead of going back into the master file and rendering out a whole new sequence.Ī Multi-Pass Render utilizes all the same key points mentioned above in the STANDARD RENDER with a few added adjustments thrown into the mix. If all the data is from a multi-pass render, I would be able to control those individual characteristics of the file, eliminate the background, and composite my text appropriately. For example, say I wanted to place my text and shadow in the middle of the road somewhere and eliminate the background. The program will then go frame-by-frame, mapping out the sequence until it creates the final output.Ī Multi-Pass Render is a multi-layer file that stores all of the data so it can be imported into another program and manipulated further. On the other hand, you may want to create an image sequence, in which case, you would choose JPG or TIFF, depending on your preference.Īt this point, you can close the render settings window and then select the MIDDLE WHITE CLAPBOARD on the ORANGE BOX. For example, if you are looking to create a video, you would want to select QUICKTIME VIDEO. In SAVE, you can now designate where you want the file to save by selecting the ‘…’ option to the far right of ‘File.’ Using the FORMAT drop down menu, you can select the file type of your choice. Towards the bottom, you will want to input the frame range your render will be taking place (remember that the sequence starts with 0, not 1). Depending on your needs, these numbers may change. For me, I create a lot of content for film and video and render at HDV 1080 29.97. In OUTPUT, choose the preset that best fits your needs.
#RENDER OUT JUST MATERIAL CINEMA 4D PASS FULL#
Keep the first option, GENERAL, at its default option, FULL RENDER. You will then be presented with a window that looks like this. To create the standard render, you will first need to select the WHITE CLAPBOARD furthest to the right on the toolbar. The standard render is the method to be used when your project is finished and you are looking to create a final Quicktime video of your image sequence. Multi-Pass Render – method used if you intend to import your work into another program for further revision.Standard Render – method used if the project is finished and this is the last step.
#RENDER OUT JUST MATERIAL CINEMA 4D PASS HOW TO#
I will show how to render out your C4D projects in two different methods: Regardless of which avenue you may be taking, rendering is an inevitable necessity of learning the software, and I am here to shed some light on the process. Commonly, After Effects CC is a compositing program that works well with C4D files for further developing a creation. Others render from Cinema 4D, which is just another step in the project. For some, rendering is the end of their journey and the rendered file will become the final video of their project. Once you have created the 3D model, lit it just right, created the background, and animated a camera in the scene, it is now time to render out our creation.